Monday, September 23, 2013



Anniversary State of the Game:

Happy anniversary Wastelanders! Starting on the 23rd we are kicking off a week of in game events, special sales, exclusive items, and prizes ending with a huge celebration hosted by our favorite GM Tiggs!
In addition to these events, we will also be releasing a patch on Wednesday that will bring a bit more balance to the wasteland as well as some new hoodies and outfits for the Black Box.

We are also opening up the PTS to everyone for some final testing on the AP Augmentable weapons. We had originally wanted to put them on live with the anniversary patch, but after initial testing we decided that this was a system we wanted more testing and feedback on, so rather than release a potentially unfinished system we are going to give it a bit more time on the PTS.

So while you guys are taking a break from testing on the PTS, hop on to live and play with the Devs, win prizes and chat about future projects! Devs will be in game various times through the week and this Saturday from  12pm -9PM EST Tiggs is throwing a huge party in Barret Manor.



Thanks for making these past four years some of the most fun we’ve ever had!

M

Thursday, September 5, 2013



State of the Game:

Happy Birthday Month Fallen Earth!

In a few short weeks Fallen Earth will be celebrating its 4th year.  To properly celebrate  we will be releasing the AP Augmented weapons. In order to get these out we will be enlisting PTS testers to give feedback on balance.  Keep a close eye on the forums and FaceBook for instructions on how to send in your testing application.

The goal of the AP weapons is to give players a new way to build out their characters and make use of all the extra AP floating around. This system will allow players to not only add additional damage types, but buff stats and some skills.  Similar to stating your character there will be limits to how many points players will be able to spend in each stat, skill and damage type. 

In addition to releasing the AP weapons, we have also been looking at the state of weapons overall.  Rifles have been long regarded as underpowered, with Assault and Battle rifles not filling any particular role in combat. We’ve been testing a few different potential solutions with an overall goal of making the rifles more useable in combat without seriously detracting from pistols. Our current plan is to release these changes and some minor effects tweaks on live along with the AP weapons.  

We’ve also been working on getting some of the more requested clothing items out to players, for more on that here is Wiggles with some behind the scenes info on what the artists have been up to.

Hello, Wiggles here. 

Time for some new fall fashion, with some new outfits to replace some of those worn out rags you be wearing. With the approaching winter months coming up, it's always good to have a few hoodies around to fight the chill. We have the Camo Hoodie for hiding, Wing Hoodie for rocking out, and the Gearhead Hoodie and Gear Pants for cruising and working on your ride.

 I've always liked the look of Phoenix Plate armor, so I made a painted up version and you can color it however you see fit.



For the game's 4 year anniversary in September, the Lifenet suit got a revamp and will be given out to subscribers for being awesome.


Ninja pitched in and made an awesome new duster with some removable spiky shoulder pads, so it can be used for safe hugging or scrappy fighting, your choice. Some things to keep an eye out for later are more dyeable accessories and clothes like boots, belts, and head wear, as well as holiday wear. My favorite thing though, is a special surprise in the works for any fans of the Breaking Bad series, for its final season, and is on track to be out before it concludes.

And of course we had to make something Tiggs would like - 



See you in the wasteland!
M